![]() Fortunately, the game is eminently enjoyable even when you aren’t quite sure who you’re blasting out of space or why. Names of places, organisations, and people all blurred into one big mess, and absolutely none of it stuck. It’s well-told, and the voice-acting is top notch – easily some of the best I’ve heard in a non-AAA title, featuring the likes of Dina Meyer, Dwight Schultz, and John Billingsey, amongst others.ĭespite all that, and my best efforts to pay attention, I found my eyes glazing over during many of the cutscenes. ![]() YOU’RE SAYING NOTHING, BUT IT SOUNDS GREATįor a game focused solely on the single-player experience, the plot does not easily hold one’s interest. It’s a real shame, too – the varied, tactical gameplay would translate into a highly compelling multiplayer experience, but it just isn’t there. And yes, that’s right Ancient Space has no multiplayer. It’s disabled at the highest difficulty level, and players after more of a ‘think-fast’ challenge will probably want to ignore this, but for those who like having time to think, it’s invaluable.Īside from the main storyline, there is also a skirmish mode, although it only offers a paltry three missions, so the campaign is where you’ll find the bulk of the gameplay on offer. At the press of a button, you can pause the game, retaining camera control and the ability to give orders. The ‘tactical pause’ feature, in particular, will be a godsend for players who find RTS games too fast-paced to be enjoyable. This allows for tight, focused gameplay, and means it’s easy to have a complete tactical overview of the situation without too much scrolling around. The levels on offer, though, are on a very manageable scale, rather than the epic emptiness space is generally known for. As the campaign progresses, the difficulty rarely lets up, and it can sometimes feel a little unfair. It adds palpable tension, and certainly hammers home the idea that Humanity is on the back foot, but the AI suffers no such limit often pitching hordes of enemy ships against you on multiple fronts. ![]() It’s not unusual to find yourself stretched unreasonably thinly across the battlefield, because you simply can’t build any more units. Something likely to catch many players out initially is the downright deviously cramped unit cap. ![]()
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